CarMan1390
03-19-2008, 09:42 PM
Here is a list of tips on how to avoid game rejection:
1. Don't Submit Crappy, Unoriginal Games
If you submit a game with no preloader, no menu, and barely any actiopnscript, you aren't going to get far in the Flash game world. Use your imagination! Don't submit crappy mouse avoiders, no-effort platformers, ect. Try to submit a game that has a concept nobody has thought of yet.
2. Don't Just Copy and Paste Code
If you just copy and paste codes from tutorial sites, you aren't learning anything. Try to code the game yourself and use the tutorial codes for references.
3. Post "How Do You Like My Game" Threads
These kinds of threads are great for constructive criticism. You can learn a lot from other people's feedback. These are also good for beta testing. If you fixed some bugs, but aren't sure you fixed them all, post a thread like this. The more eyes, the better.
4. Get Your Game Sponsored
If possible, try to get your game sponsored. If the sponsor likes your game, you get tons of money and recognition. It also is a good test to see if your game is "Top 10 worthy".
5. Take a Break Once in a While
Don't try to work on your game 24/7. It's okay to take a break. If you try to finish your 1 week game in one day, it's probably going to suck. This is because your brain needs time to rest. If you sleep on your gaming problems, a solution might come to you. Trust me, I've done this and it works.
6. Use Detailed Instructions in Your Game
Always have detailed instructions at the start of your game. If you don't, the players won't know what the heck is going on, and fail the game. This will also confuse the sponsors; and, if your game is of high quality, you don't want that happening.
1. Don't Submit Crappy, Unoriginal Games
If you submit a game with no preloader, no menu, and barely any actiopnscript, you aren't going to get far in the Flash game world. Use your imagination! Don't submit crappy mouse avoiders, no-effort platformers, ect. Try to submit a game that has a concept nobody has thought of yet.
2. Don't Just Copy and Paste Code
If you just copy and paste codes from tutorial sites, you aren't learning anything. Try to code the game yourself and use the tutorial codes for references.
3. Post "How Do You Like My Game" Threads
These kinds of threads are great for constructive criticism. You can learn a lot from other people's feedback. These are also good for beta testing. If you fixed some bugs, but aren't sure you fixed them all, post a thread like this. The more eyes, the better.
4. Get Your Game Sponsored
If possible, try to get your game sponsored. If the sponsor likes your game, you get tons of money and recognition. It also is a good test to see if your game is "Top 10 worthy".
5. Take a Break Once in a While
Don't try to work on your game 24/7. It's okay to take a break. If you try to finish your 1 week game in one day, it's probably going to suck. This is because your brain needs time to rest. If you sleep on your gaming problems, a solution might come to you. Trust me, I've done this and it works.
6. Use Detailed Instructions in Your Game
Always have detailed instructions at the start of your game. If you don't, the players won't know what the heck is going on, and fail the game. This will also confuse the sponsors; and, if your game is of high quality, you don't want that happening.